30 turns
Original rules of the base game.
Casual / 10 modes
Swap shapes and set off a satisfying chain of matches.
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Original rules of the base game.
Play without a turn limit; finish manually.
Choose two aligned cells to cycle the whole row or column one step; a match is required.
Click adjacent matching shapes; click the final shape again to confirm a chain of at least three.
Each cascade advances gravity through down, left, up and right.
Select three mutually adjacent hex cells. Rotate the triangle one step; the move must create a same-color triangle.
Move the selected piece through adjacent cells, up to eight swaps. Confirm a move containing a match or cancel without spending a turn.
Initial match colors: 1 damage, 2 shield, 3 energy, 4 healing per 2, 5 damage per 2. Only the initial match grants resources; cascades score points. The bot chooses from the visible board after your turn without future refill information. Win within 30 turns.
Three consecutive duels. Between encounters choose attack, healing or shield. Health and energy carry over; each new opponent starts at 30 HP. Uses duel color rules.
Each clearing wave advances a visible gravity cycle.