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Logic / 4 modes

Tile Pairs

Remove matching pairs with an open left or right edge.

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One game. Several approaches.

01

Free edge

Remove matching pairs with an open left or right edge.

02

Connect

Connect a pair by a clear path with at most two turns.

03

Falling pairs

Remove matching pairs connected with at most two turns, including around the outer border. Columns compact downward after each removal.

04

Spatial pairs

A 4×4×2 block. Choose a ±X, ±Y or ±Z view. Only the first tile on each viewing ray is accessible. Remove two matching visible tiles. z badges identify depth layers.