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Logic / 9 modes

Color Lines

Make room for possibilities. Line up five matching balls.

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One game. Several approaches.

01

Classic

Original rules of the base game.

02

Squares

Form matching 2×2 squares instead of five-in-a-row lines.

03

Hex lines

Six neighbors and three line axes; odd rows are offset to the right.

04

Groups

An orthogonally connected group of five matching balls clears, without requiring a straight line.

05

Numeric lines

Three or more connected equal ranks merge into the next rank at the lowest-index cell. Cascades continue until stable.

06

Directed board

Vertical movement is bidirectional; zero-indexed even rows lead right and odd rows lead left.

07

Wrapped board

Movement and lines continue across opposite edges. Each matched cell scores once.

08

Planning

Survive 20 waves. Colors and spawn-cell priorities are visible; occupied cells use the next reserve position.

09

Energy lines

Moves cost shortest-path distance; spawning follows energy thresholds.